Fitocracy: Turning Fitness into an RPG, A Noob’s Perspective
I used to be a pretty unhealthy guy, looking back on things honestly. Still am for a large part. I wish I still had my old registration card that had my post college/pre Japan picture on it. I was a skinny bastard.
Some people lose weight over here but not me. Back home I had access to decent racquetball courts and a five day a week aikido habit. In Japan, however, racquetball is as elusive as a unicorn and aikido schedules did not match well with my work late, party hard life style that I adopted until fairly recently. I drank, I smoked a pack a day and the most exercise I got was a vigorous session of xbox. I’m pretty amazed I managed to increase my average weight by only 10kg. (Sounds much nicer than 22lbs)
Jump cut to August 2011, I quit smoking and have managed to stay quit ever since. This year I also made the decision to quit alcohol. It’s only been about 19 days but it’s not in the counting at this point. So logically trying to get in shape is the next step.
In case you didn’t have time to check the video in the link (Why not? It’s good!) I’ll explain. Gamification is when in order to provide incentive and entertainment value to activities, elements of video games such as points and levels are added where there typically are none. In general that is. It’s an interesting concept that I think could have some great effects in areas like education, but I’m not going to open that debate up here right now.
So how does Fitocracy use this idea to make fitness fun? Simple really, points and levels!! The site has a database of common exercise techniques and allows you to add as many or as few as you want to do and adjust things like weight (if using dumbbells for example) and reps. Fitocracy does the smart thing and doesn’t really try to track your weight beyond using your body weight for certain exercises.
What I mean is the only thing you get for doing an exercise is an amount of points based on some calculation that they’ve come up with. With points come levels and with levels come…well I don’t know actually. I’m only level 5 right now. I’ve seen people with badges for certain achievements though.
Another thing they do to make it game like is adding quests. I like these because some are designed around building a balanced exercise regimen. Just for example, there is an early quest humorously titled “No Chicken Legs Here!” which rewards the player for completing focused exercises that each hit a different muscle group in the legs. There are other little touches that I’ve learned are included to encourage proper fitness development, like limiting reps on weight exercises to encourage players to move up to heavier weights.
All in all it’s a pretty fun little website though you really only get out of it what you put in. There are no substantial rewards for levels or points and it works on the honor system. You input your workouts yourself so it’s easy to cheat, but then you’re really only cheating yourself. It’s also still in beta so bugs are a bit rampant still and the interface can be clunky and confusing at times.
I’ve still got about 8 invites left so if you want in send me a message over facebook and I’ll try to remember to get around to it. (Actually I just want to build my point lead some more, muahahahahaha!!!)
- Helpful for people that don’t know what they’re doing.
- Provides great incentive to work out.
- Fairly robust social network scene already with people giving tips and help. (If that’s your thing)
- Allows you to create and save regular routines.
- They’re against SOPA/PIPA
- Beta mode so still some bugs and design flaws
- Only get out what you put in. It won’t exercise for you.
- No rewards other than better health and self confidence. (Not that bad when you think about it)